Don't think there is any help documentation published but you can figure this out by looking at the following code fragment from SpacewarGame.cs:
protected override void Update(GameTime gameTime)
{
keyState = Keyboard.GetState();
XInputHelper.Update(keyState);
if ((keyState.IsKeyDown(Keys.RightAlt) ||
keyState.IsKeyDown(Keys.LeftAlt)) &&
keyState.IsKeyDown(Keys.Enter) &&
!justWentFullScreen)
{
ToggleFullScreen();
justWentFullScreen = true;
}
}
Btw, I am looking at the windows code for Spacewar. So whatever Spacewar post will refer to just that.
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